Interactionchanges things.

We design and build new ways for people to interact with products, information, spaces and intelligent systems.

REVEAL
SHIFT
CONNECT
RESPOND
Start with the need

What do you want to change?

Choose the outcome you want. The path starts with the need, not the technology.

HOW IT WORKS
Choose the situation closest to yours.

Tap an option. The card will transform into your suggested path.

01Explain a complex productMake it understandable, explorable and easier to evaluate.
COMPLEXITY → UNDERSTANDING

Make complex products interactive.

Transform products, machines and technical systems into experiences people can explore, understand and evaluate naturally.

Real-time 3D · Web · AR/XR · Configurators · AITAP AGAIN TO GO BACK
02Improve the way we sellTurn the presentation into an interactive experience that supports decisions.
PRESENTATION → DECISION

Turn sales into an interactive experience.

Give sales teams a better way to explain, demonstrate and compare complex products across meetings, trade fairs, showrooms and digital touchpoints.

Interactive 3D · Sales tools · Showrooms · Web · CRM/AITAP AGAIN TO GO BACK
03Make a space explorableExperience, compare and understand it before or beyond a physical visit.
IMAGINATION → EXPERIENCE

Experience the space before it exists.

Make architecture, environments and spatial projects explorable so people can understand context, scale and alternatives before deciding.

3D · Web · AR · VR/MR · Spatial computing · ScanningTAP AGAIN TO GO BACK
04Turn attention into participationDesign what people can do across events, showrooms and phygital touchpoints.
ATTENTION → PARTICIPATION

Design what happens after people stop and look.

Transform events, trade fairs, showrooms and physical spaces into responsive experiences that invite people to act, play, explore and continue the relationship.

Interactive installations · Sensors · XR · Gaming · AI · DisplaysTAP AGAIN TO GO BACK
05Turn knowledge into capabilityTurn procedures, training and complex information into active experiences.
INFORMATION → CAPABILITY

Turn knowledge into something people can do.

Activate procedures, technical knowledge and training through simulation, guided interaction, serious games and intelligent experiences.

Simulation · Serious games · VR/MR · Multiplayer · AI tutoringTAP AGAIN TO GO BACK
06Explore what comes nextPrototype new interaction models with AI, XR and spatial computing.
SIGNAL → PROTOTYPE

Explore what comes next before it becomes obvious.

Research and prototype new interaction models with XR/AI glasses, spatial computing, computer vision and intelligent interfaces.

XR/AI glasses · Spatial AI · Computer vision · New interfacesTAP AGAIN TO GO BACK
07Create a brand, art or cultural experienceTransform identities, content and works into sensory, interactive and memorable experiences.
IDENTITY → EXPERIENCE

Turn the brand into something people can experience.

Bring content, space, art, technology and participation together to create brand, cultural and sensory experiences understood through interaction.

Interactive media · XR · Installations · Gaming · AI · Spatial experienceTAP AGAIN TO GO BACK
PATH / 01
COMPLEXITY → UNDERSTANDING

Make complex products interactive.

Transform products, machines and technical systems into experiences people can explore, understand and evaluate naturally.

BEST-FIT PATHProduct Interaction
POSSIBLE LAYERSReal-time 3D · Web · AR/XR · Configurators · AI
Explore this path →
Analysing your request…

Describe the problem, experience or outcome you want to create.

AI-assisted interaction. When active, this function uses an AI system to interpret your request and suggest a HACK REALITY path. Do not enter personal, confidential or sensitive information.

Interaction first

Technology is not the experience. Interaction is.

Technologies change. What remains is how people understand, explore, decide and act. We design the interaction first, then choose the technology it needs.

Statua classica che si trasforma in particelle digitali e luce: relazione tra fisico e digitale
The interaction layer

We design what connects.

01A person and a product.
02Information and its understanding.
03A physical space and its digital dimension.
04A company and the people it wants to connect with.
Digital spatial structure: the interaction layer between people, information and environments
There is always an interaction layer.We design it.
How we work

We don’t sell a technology. We design a better interaction.

Interactive systems design
01

We read reality.

Context, people, friction and desired outcome.

02

We design the interaction.

We define what people need to see, understand and do.

03

We build the system.

We combine only the technologies needed to make it real.

04

We test. Learn. Evolve.

We validate in the real context and evolve the system.

Problem → Interaction → Experience → Technology → Build → Evolution
Person, vision and technology
Interaction / 02

We don’t add technology. We redesign the relationship.

Between a person and what they need to understand, choose, use or experience.

INDUSTRY / MACHINERYDESIGN / BUILDING PRODUCTSARCHITECTURE / REAL ESTATEEVENTS / SHOWROOMSTRAINING / SIMULATION
How reality becomes interactive

Five ways to turn complexity into interaction.

Five paths. Five ways to turn complexity, information and technology into a usable experience.

Interactive training and knowledge: data and content transformed into an active experience
01

Product Interaction

We turn products, systems and technical information into experiences people can explore, understand and use.

Show us your product →
Hack Reality — interaction visual
02

Sales Experience

We give sales teams more effective ways to present and demonstrate complex products across meetings, events, showrooms and digital touchpoints.

Show us how you sell →
Hack Reality — interaction visual
03

Spatial Experience

We turn architectural and environmental data into interactive spaces people can explore and evaluate before they exist.

Show us the space →
04

Live & Phygital Experience

We create physical-digital experiences that turn events, fairs and branded spaces into environments people can interact with.

Show us the moment →
05

Training & Knowledge

We turn complex knowledge and procedures into interactive experiences that improve understanding and participation.

Show us what people need to learn →
Technology with a purpose

Technology changes. Interaction remains.

AI & intelligent systemsReal-time 3DAR / VR / MR / XRSpatial computingComputer visionDigital twinsInteractive systemsWeb / mobile / desktopSensors & intelligent environments

We start with the interaction that needs to exist. Then we combine the technologies that make it useful, usable and scalable.

AI interactionAI / INTELLIGENT SYSTEMS
XR experienceXR / SPATIAL COMPUTING
Digital interactionINTERACTIVE EXPERIENCES
Technology detailREAL TIME / DATA / 3D
Gaming · gamification · serious games · simulation

From spectator to participant.

Play is not decoration. It is an interaction model. We design mechanics that turn exploration, learning, collaboration and decision-making into clear, engaging actions.

WatchInteractParticipateLearnAct
01

Brand & live experience

Missions, progression and feedback that make events and activations genuinely participatory.

02

Training & simulation

Serious games and simulated scenarios to practise procedures, decisions and behaviours.

03

Product discovery

Guided and gamified exploration of products, systems, functions and configurations.

04

Collaboration & multiplayer

Shared experiences that turn isolated users into active participants.

Reality / in motion

Reality is not watched. It is activated.

Products, information, spaces and systems become experiences when they begin to respond to people.

PEOPLE × SYSTEMS · SPACES × EXPERIENCE
Application contexts

Where interaction creates clarity, experience and action.

From industry to spaces, from products to live moments: we apply the same principle wherever people, information and systems need to understand and respond to one another better.

Architettura e spazi
Architecture & Spaces

Experience it before it exists.

Design and development
Design & Development

From idea to interaction.

Arte e cultura
Art & Culture

Vision beyond reality.

Applied research

What comes next is already interactive.

We explore technologies and new interaction models, turn them into prototypes, and bring into the real world only what creates value.

01 / SIGNAL

Research

We observe technologies, behaviours and new touchpoints.

02 / MAKE

Prototype

We turn a possibility into something you can see and test.

03 / TEST

Validation

We assess understanding, usefulness, usability and people’s response.

04 / APPLY

Application

We bring into the real context only what genuinely improves interaction.

RESEARCH → PROTOTYPE → VALIDATE → APPLY
Our North Star

Communicate with the whole market. Engage each person.

We design systems that combine market scale with the relevance of an individual interaction.

Market scale×Individual relationship
What needs to change?

Show us what needs to change.

A product. A sales process. A space. A live moment. A training challenge. An emerging technology. Start from reality — we design the interaction.

Hack Reality
Interaction changes things.

We design the interaction layer between people, products, information, spaces and intelligent systems.